AI Insights · Timothy · October 2024
Top 5 Season Pass Games Performance on Unified Platform in Portugal Q3 2024
Discover the Q3 2024 performance of Portugal's top 5 season pass games, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the performance of the top 5 season pass games in Portugal on a unified platform, combining both iOS and Android data, showcased diverse trends in downloads, revenue, and weekly active users, according to Sensor Tower data.
Brawl Stars from Supercell saw its revenue fluctuate, starting at approximately $84.5K in early July and experiencing a dip mid-quarter before recovering to $56.8K by the end of September. Downloads remained relatively stable, peaking at around 10.2K in early September, while weekly active users saw a gradual decline from 742K to 612K over the quarter.
Candy Crush Saga, published by King, maintained a steady revenue stream, beginning at $34.3K and closing at $26.8K. Downloads exhibited slight variations, with numbers ranging between 3K to 3.8K, while the number of weekly active users remained fairly consistent, slightly decreasing from 79K to 75K.
Royal Match by Dream Games experienced stable revenue, starting at $34.9K and ending at $32.8K, with a peak of $32.1K in late September. Downloads varied, initially peaking at 13.3K in early July and then stabilizing around 10K. Weekly active users demonstrated resilience, fluctuating around 120K to 127K throughout the quarter.
Whiteout Survival from Century Games Pte. Ltd. recorded revenue beginning at $25.4K, dipping to $19.2K, and rebounding to $25.7K by the quarter's end. Downloads followed a declining trend initially, stabilizing around 5.5K towards the end of the quarter. Weekly active users started at 29.8K, experienced a slight dip, and then rebounded to 31.7K in late September.
Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED saw its revenue begin at $19.3K, fluctuating through the quarter, and ending at $21.5K. Downloads presented an upward trend, peaking at 9.1K in early September. Weekly active users started at 327K, decreased mid-quarter, and concluded at 229K.
These insights into the performance metrics of these leading games provide a glimpse into user engagement and market dynamics in Portugal. For more comprehensive insights and data, visit Sensor Tower.